Snap to it
When using the Bone tool (X) to create a new armature, the transformation point is automatically set at the location of the mouse release. For more precise placement, first use the Free Transform tool (Q) to set the transformation point at the desired location on the symbol. Then in the Drawing Preferences (Flash [PC: Edit]>Preferences and then select Drawing in the Category list on the left) uncheck the Auto Set Transformation Point option for the IK Bone tool. Now the bones will snap to the location of the transformation point when drawn.
written by Richard Galvan
“These tips originally appeared in the March/April 2009 issue of Layers: The How-To Magazine for Everything Adobe.”
Tags: armature, bone tool, flash cs4, transformation
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